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Interactive Application Contest

February 4 - March 8

Summary

A team of 2 SkillsUSA students from a program covering game and/or software development can create an original game or application during the same school year as the competition. The team will be judged on both their concept and the execution of their technical skills. Up to four other students from the program can provide assistance (e.g., a team of 2 programmers can received assistance with art assets from up to 4 peers

Scoring

CATEGORY MAX PTS
Planning, Concept Art & Storyboard 100
Presentation, Summary & Analysis 100
Game Play/Effective Simulation & UI 200
Visual Design, 2D & 3D Assets & Audio 200
Technical Skills & Code Development 150
Performance & Optimization 150
Written Test 100
Total 1000

Resume Penalty -10 pts

Clothing Penalty -50 pts

Note: “Code Development” also refers to the development of blueprints like in the Unreal Engine

Attire

 

 

 

For men: White polo shirt with black dress slacks, black socks and black leather shoes

For women: White polo shirt with black dress skirt (knee-length) or slacks with businesslike white, collarless blouse or white blouse with small, plain collar that may not extend onto the lapels of the blazer; black sheer or skin-tone seamless hose and black dress shoes.

Note: For the state competition you DO NOT need the official SkillsUSA white polo. A brand-less white polo is acceptable.

 

 

Questions

Any questions or concerns can be directed to the Contest Chair: Brandon Soards (bsoards@mcst.tec.me.us)

Requirements

Each team of 2 must provide the following for the competition:

1. Hardware

  • Computer capable of compiling and running the video game or application
  • Monitor with necessary cables
  • Input Peripherals (Keyboard, Mouse, X-Box Controller, etc.)
  • Power Strip

Note: Up to four students from the same program can provide assistance during the development of the game/app. They must be credited in the affidavit.

2. Notebook

    • Single Page Resume for each team member
    • Affidavit signed by all team members, instructor/advisor and administrator (declaring the work was done solely by team members and during this school year)
    • Game Design Document (GDD) with the following sections:
      • Overview (1 page, 1 side)
      • SWOT (1 page, 1 side)
      • Concept Artwork (2 pages, double sided)
      • Code Examples (2 pages, double sided)

Note: See national standards for more details on the composition of these documents

3. Digital Submission

  • In addition to the printed format, all documents in the GDD should be saved in word or PDF format and placed on a USB Flash Drive physically and digitally labeled “Interactive Team X”. Replace ‘X’ with your team letter.

Note: Video trailers are NOT required at the state championship. If you proceed to the National level please observe section E of the national standards and prepare the two required videos.

Schedule

Feb 4-15 Written Test:

  • Complete the online test during the testing window
  • Teammates can work together on the test.

Note: The test is taken from a previous written test at the national level.

Mar 7  2:00-4:30: Computer Drop-of

  • You can drop off your computer equipment to UTC

Mar 8 8:00-9:00: Computer Drop-off / Setup

  • You can drop off and setup your computer workstation during this time

9:00-11:00: Demonstration / Judge Interviews

  • Be prepared to present your game/app to the public
  • During this time you will also be interviewed by the judges

11:00: Debrief

  • Receive general critique and recommendations from judges

12:00: Competition Ends

 

Note: Make sure your team members know their team letter. This is what is announced at closing ceremony

Details

Start:
February 4
End:
March 8
Event Category: